I'm terrible at video games.
At 11, right in the middle of the pandemic, I realized gaming just wasn't for me. While everyone else was killing time consuming entertainment, I opened a code editor out of pure boredom. My idea of fun became learning how to build my own tools from scratch.
That curiosity turned into an obsession. I didn't learn through boring tutorials or studying for exams. I learned by building real things, breaking production environments, reading complex codebases, and fixing my own mistakes.
Today, you are not hiring "just a kid who codes." You are hiring 5 years of head start and thousands of hours of obsessive trial and error. You are partnering with an architect who won't stop until your system runs flawlessly, delivering a high-end, premium software experience, without the bloated overhead of a corporate office.